Profile Picturemachin3


49 ratings

CURVEmachine can be seen as MESHmachine's little brother. It aims to make POLY Curve editing more flexible, and like MM's fillet toolset1, makes working with curve radii/arcs and non-circular blends essentially non-destructive.

The main tool in CURVEmachine that makes this possible, is the Blendulate tool, which allows you to create curve radii/arcs (or non-circular blends), change existing ones or merge them back to a single point again.

CURVEmachine 1.2 works with Blender 3.6 and 4.0!


  • add a single point poly curve at the cursor's location to quickly start extruding a curve
  • create, edit or undo curve radii or non-circular blends
  • slide a curve point along its previous or next segment
  • merge to the last selected point or to the center of the selection, including across two splines
  • shuffle the gap of a spline to another location
  • adjust curve thickness, extrusion and resolution, and toggle spline cyclicity
  • interpolate curve point thickness and tilt
  • connect two splines


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This missing POLY curve essenstials.


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49 ratings
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